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The inspiration for this project came from the movie “Stalker,” directed by Andrei Tarkovsky. We made a contemporary digital interpretation of the “Room.” Instead of a forbidden zone, our room locates somewhere in the abandoned bunker and contains the lost interactive art installation, created from the grid of bulbs. The main focus was to show an atmosphere of old industrial interior space with thick concrete walls and an absence of natural light and dust layers. Counterbalancing this large, frozen, polluted environment, we placed the free light installation, controlled by a console. We depicted the launching; it created an emotional tension, which was emphasized by flickering bulbs, buzzing of electricity, and background noises.

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